Take a look behind-the-scenes of Comandante which follows the true story of an Italian submarine commander from World War II. The project developed a novel technique called Near Real-Time in order to meet the production constraints of the project and allowed for post-production to start live during shooting.
In this video, we dive into the project and what Near Real-Time is whilst also exploring the use of Foundry’s Unreal interop for live compositing, Cooke’s advanced lens calibration and metadata, and more.
In this video, we dive into the project and what Near Real-Time is whilst also exploring the use of Foundry’s Unreal interop for live compositing, Cooke’s advanced lens calibration and metadata, and more.