Film & TV. Beyond the box. Behind the world of media and entertainment. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Email * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our Privacy Notice. News Foundry announces Nuke Stage virtual production product Nuke CopyCat nominated for VES Award Foundry announces the release of Nuke 16.0 Learn Resources Making of André Jukebox Nuke 16 | Features Overview Multishot — Smarter compositing workflows Sort by Newest Oldest Products - Any - Nuke Modo Mari Katana Hiero Flix Colorway Show me - Any - Articles Case Studies Videos Explore the latest Film & TV Articles July 15, 2018 Are you ready for the new era in filmmaking? Over the past decade, digital technology has become the standard medium for cinematography. What can these developments of the past 10 years tell us about where VFX is headed for the future? min read Film & TV Case Studies July 12, 2018 How we achieved the iconic look of Blade Runner 2049 How Framestore helped craft the eerie, atmospheric aesthetic for neo-noir science fiction thriller, Blade Runner 2049. 4 min read Film & TV Case Studies July 04, 2018 Texturing the dystopian landscapes of Blade Runner 2049 We catch up with Framestore about how they used Mari to create the visually arresting aesthetic for the sci-fi sequel. 6 min read Film & TV Case Studies June 14, 2018 The Shannara Chronicles: creating CG for episodic TV We catch up with with Toronto-based studio SPIN VFX about how they used Mari and Katana to create the stunning CG for fantasy TV episodic: The Shannara Chronicles min read Film & TV Articles May 16, 2018 From Russia with Love: VFX studio CGF We speak to Russian VFX studio CGF, who are flying the flag for the Russian VFX industry and creating impressive work on a budget. min read Film & TV Videos May 02, 2018 How Image Engine Used Nuke And Mari On Logan Crafting a CG human: no easy feat. Film & TV Case Studies April 30, 2018 Creating a CG Hugh Jackman realistic enough to convince an audience In this video, VFX studio Image Engine explain how they created a full, digital double of Hugh Jackman for Marvel’s Logan, photorealistic to pore-level detail. min read Film & TV Case Studies April 18, 2018 A sneak peek into the stunning VFX of Game of Thrones season 7 Image Engine and Method Studios partnered up to create some of the most stunning sequences in Game of Thrones, using Nuke. Watch here to discover how! min read Film & TV Videos April 18, 2018 How Image Engine Used Nuke For Game of Thrones Crafting the world of Westoros. Film & TV Articles April 12, 2018 Interactive rendering: illuminating a more artist-friendly future with Katana In this article, we take a look at what’s possible with interactive path-traced rendering on massively complex projects in Katana. min read Film & TV Articles February 22, 2018 Finding freedom through deep compositing techniques Deep compositing is a groundbreaking, time-saving technique that’s firmly taken root across the film industry over the last decade. Find out why in this article. min read Film & TV Case Studies January 24, 2018 Why switching tools mid-project was well worth the risk for Animagrad Animagrad took an extraordinary step swapping out their look dev and lighting toolset mid-way through the project replacing them with Katana. Learn more about their success story min read Pagination First page « First Previous page ‹ Previous … Page 17 Page 18 Page 19 Page 20 Current page 21 Page 22 Page 23 Page 24 Page 25 Next page Next › Last page Last »