Insights Hub. Bringing you tomorrow’s technology, so you can accelerate your creativity today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Email * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our Privacy Notice. News Nuke CopyCat nominated for VES Award Foundry announces the release of Nuke 16.0 Foundry announces Katana 8.0 and Mari 7.1, supporting studios to future-proof th... Learn Resources Nuke 16 | Features Overview Multishot — Smarter compositing workflows USD workflows for lookdev & lighting in Katana 8.0 Sort by Newest Oldest Products - Any - Nuke Modo Mari Katana Hiero Flix Colorway Show me - Any - Articles Case Studies Videos Explore the latest Film & TV Articles July 19, 2022 Your guide to review workflows Getting close and personal with Nuke Studio, Hiero and HieroPlayer. 7 min read Film & TV Case Studies July 18, 2022 Discovering CoSA VFX: a powerhouse in episodic shows How Nuke Family’s review tools were used in Westworld, Nancy Drew and Resident Alien. 7 min read Film & TV Case Studies July 14, 2022 Life, death and VFX: how Gulliver Studios helped create Squid Game How Gulliver Studios used Nuke to create the enthralling Netflix series. 6 min read Film & TV Case Studies June 08, 2022 How DNEG created the award-winning VFX of Dune Reimagining Frank Herbert’s classic novel using Nuke. 6 min read Film & TV Case Studies May 18, 2022 How Rocket Science VFX amplifies their review workflows on episodic content Talking about Nuke Studio with the team at RSVFX. 7 min read Design Articles April 07, 2022 First Modo Roadmap: a path to transparency Insights from our plans for Modo 16 and a big announcement. 7 min read Film & TV Videos April 05, 2022 Creating on-set VFX with Near Real-Time Discover Near Real-Time—what it is, how it works, and the project that developed it, Comandante. 4 min video Film & TV Case Studies March 15, 2022 Tackling complex look development and sequence lighting with DNEG Animation A deep dive into DNEG Animation’s latest animated feature film, Ron’s Gone Wrong. 8 min read Film & TV Case Studies January 28, 2022 Creating a multiverse of animated possibilities with Marvel’s What If…? How Flying Bark used Nuke and Katana to create the hit anthology series. 8 min read Film & TV Case Studies January 11, 2022 Creating a pixel art world with Nuke Indie When 8-bit assets meet the affordable tool for solo artists. 4 min read Film & TV Articles January 07, 2022 Texturing in video games: evolution, application and outlook What does it take to texture your favourite worlds and characters? Find out here. 5 min read Film & TV Case Studies December 21, 2021 Artist Spotlight: Shonda Hunt Shonda Hunt on her freelance compositing career and how Nuke helped her get there. 13 min read Pagination First page « First Previous page ‹ Previous Page 1 Page 2 Page 3 Current page 4 Page 5 Page 6 Page 7 Page 8 Page 9 … Next page Next › Last page Last »