Insights Hub Insights Hub About Design VR/AR/MR Film & TV Cloud Real Time Machine Learning Join Newsletter Insights Hub. Bringing you tomorrow’s technology, so you can accelerate your creativity today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Email * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our Privacy Notice. News Foundry announces strategic decision to wind down development of Modo Foundry releases Modo 17.0 Foundry releases Flix 7.0 Learn Resources Fundamentals of a Look Dev Template Mastering Mari: Texture Theory and Course Guide Napo Asset Sort by Newest Oldest Products - Any - Nuke Modo Mari Katana Hiero Flix Colorway Show me - Any - Articles Case Studies Videos Explore the latest Film & TV Case Studies April 30, 2018 Creating a CG Hugh Jackman realistic enough to convince an audience In this video, VFX studio Image Engine explain how they created a full, digital double of Hugh Jackman for Marvel’s Logan, photorealistic to pore-level detail. min read Film & TV Case Studies April 18, 2018 A sneak peek into the stunning VFX of Game of Thrones season 7 Image Engine and Method Studios partnered up to create some of the most stunning sequences in Game of Thrones, using Nuke. Watch here to discover how! min read Film & TV Videos April 18, 2018 How Image Engine Used Nuke For Game of Thrones Crafting the world of Westoros. VR/AR/MR Articles April 17, 2018 Kanova: flexible VR sculpting Find out about Kanova, Foundry’s new tool for sculpting in VR that’s built on our unique ADF technology, and which can be used both with a headset and on desktop. min read Film & TV Articles April 12, 2018 Interactive rendering: illuminating a more artist-friendly future with Katana In this article, we take a look at what’s possible with interactive path-traced rendering on massively complex projects in Katana. min read VR/AR/MR Articles April 09, 2018 The Big Interview: Tim Dillon, Head of VR & Immersive Content, MPC We interview with Tim Dillon, Head of VR & Immersive Content at MPC, discussing just how far VR content has come - and the challenges that remain. min read VR/AR/MR Articles March 29, 2018 Meet the creators: content creation in the virtual age As part of our deep dive into all things VR, AR and MR, we’ll be interviewing some of the key players making virtual reality experiences today. min read VR/AR/MR Articles March 28, 2018 The Big Interview: Ben Grossmann, co-founder and CEO of Magnopus We interview Academy Award-winning visual effects supervisor and virtual reality (VR) director, Ben Grossmann, CEO of Magnopus. min read Real time Articles March 19, 2018 Real-time production: barriers and opportunities VFX post-production could be heading for a real-time future - but to get there, we’ll have to overcome a number of technical barriers. min read Design Articles March 17, 2018 The search for the next footwear design superstar Find out what happened when 24 budding footwear designers embarked on the PENSOLE Master Class in Footwear Design 2018. min read Design Videos February 28, 2018 How New Balance Are Pioneering The Next Generation Of Footwear Design Footwear of the future. Real time Articles February 27, 2018 A digested guide to real-time production Advanced pre-vis, real-time production, virtual production… what’s the difference? We take a look at some of the techniques being touted as revolutionary. min read Pagination First page « First Previous page ‹ Previous … Page 25 Page 26 Page 27 Page 28 Current page 29 Page 30 Page 31 Page 32 Page 33 … Next page Next › Last page Last »