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Logan CG rendering
Film & TV

Creating a CG Hugh Jackman realistic enough to convince an audience

In this video, VFX studio Image Engine explain how they created a full, digital double of Hugh Jackman for Marvel’s Logan, photorealistic to pore-level detail.

min read
Queen Daenerys and her dragon
Film & TV

A sneak peek into the stunning VFX of Game of Thrones season 7

Image Engine and Method Studios partnered up to create some of the most stunning sequences in Game of Thrones, using Nuke. Watch here to discover how!

min read
Dragon comparison eagle bat
Film & TV

How Image Engine Used Nuke For Game of Thrones

Crafting the world of Westoros.

Kanova listing
VR/AR/MR

Kanova: flexible VR sculpting

Find out about Kanova, Foundry’s new tool for sculpting in VR that’s built on our unique ADF technology, and which can be used both with a headset and on desktop.

min read
Katana Lighting and 3d Samurai
Film & TV

Interactive rendering: illuminating a more artist-friendly future with Katana

In this article, we take a look at what’s possible with interactive path-traced rendering on massively complex projects in Katana.

min read
Skiing in VR
VR/AR/MR

The Big Interview: Tim Dillon, Head of VR & Immersive Content, MPC

We interview with Tim Dillon, Head of VR & Immersive Content at MPC, discussing just how far VR content has come - and the challenges that remain.

min read
VR effects and holograms
VR/AR/MR

Meet the creators: content creation in the virtual age

As part of our deep dive into all things VR, AR and MR, we’ll be interviewing some of the key players making virtual reality experiences today.

min read
Magnopus Award Gallery Header
VR/AR/MR

The Big Interview: Ben Grossmann, co-founder and CEO of Magnopus

We interview Academy Award-winning visual effects supervisor and virtual reality (VR) director, Ben Grossmann, CEO of Magnopus.

min read
Real-Time Production Camera
Real time

Real-time production: barriers and opportunities

VFX post-production could be heading for a real-time future - but to get there, we’ll have to overcome a number of technical barriers.

min read
Shoes in 3D designed in Modo
Design

The search for the next footwear design superstar

Find out what happened when 24 budding footwear designers embarked on the PENSOLE Master Class in Footwear Design 2018.

min read
Blue shoe with white detail on computer
Design

How New Balance Are Pioneering The Next Generation Of Footwear Design

Footwear of the future.

Realtime and Virtual Production Filming Set
Real time

A digested guide to real-time production

Advanced pre-vis, real-time production, virtual production… what’s the difference? We take a look at some of the techniques being touted as revolutionary.

min read