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Epic Tails TAT Productions Header
Film & TV

Creating magical animated tales with TAT Productions and NukeX

Discover the French studio behind the family adventure animation film, Epic Tales.

8 min read
Thor Framestone
Film & TV

Creating Marvel Studios’ Thor: Love and Thunder with Framestore

How to create a Marvel Studios blockbuster with Nuke.

8 min read
SCAD Animation - The Pope's Dog
Film & TV

Changing the future of animation with SCAD

How SCAD’s students created an award-winning short film, The Pope’s Dog.

8 min read
Timeline tools header
Film & TV

Your guide to review workflows

Getting close and personal with Nuke Studio, Hiero and HieroPlayer.

7 min read
Mucho Pixels Header
Film & TV

Creating a pixel art world with Nuke Indie

When 8-bit assets meet the affordable tool for solo artists.

4 min read
Miguel Guerrero artist spotlight
Film & TV

Artist Spotlight: Miguel Guerrero

Venezuelan VFX artist and Director Miguel Guerrero on Nuke and his established career.

8 min read
design challenge Thiago Christo
Design

Mastering the Moments of Truth Design Challenge: Thiago Christo

Thiago Christo discusses 3D package design and mastering the moments of truth.

7 min read
3D CG dinosaur made in Nuke
Film & TV

Building a 3D prehistoric pet: the making of Tucki

ILM’s Andreas Feix on creating a pet dinosaur using Nuke.

7 min read
FuseFX 911 header
Film & TV

Sink or Swim: How FuseFX created a Tsunami for 9-1-1

Mixing the practical and CG to make epic scenes with help from Nuke.

7 min read
CG-rendered image of operators from Tom Clancy's Rainbow Six Siege
Film & TV

How DIGIC ramped up their CG efforts on Rainbow Six Siege trailer ‘The Playbook’

Crafting conflict with Nuke in this action-packed animation.

7 min read
Essential Nuke features to automate your animation process
Film & TV

Essential Nuke features to automate your animation process

Tackle animation projects using Nuke’s automation features.

7 min read
Cyberpunk 2077 logo
Film & TV

Cyberpunk 2077: building Night City with Nuke

Jakub Knapik of CD PROJEKT RED talks us through his creative process in this exclusive Q&A.

8 min read