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FutureWorks The Empire header
Film & TV

How FutureWorks created The Empire whilst implementing Katana

Taking deployment to the next level on The Empire.

6 min read
Nuke 13 Series Header
Film & TV

The power of the Nuke 13 series

Highlights of the best Nuke version yet.

8 min read
Jörn Meyer Header
Film & TV

Artist Spotlight: Jörn Meyer

Where curiosity and passion meet, an artist’s oeuvre is born.

9 min read
Lighting challenges in episodic animation Article 1 Header
Film & TV

Lighting challenges in episodic animation: how to solve the limited time crisis

Get tips, tricks and tools to save you time.

6 min read
Karen Disher Header
Film & TV

Artist Spotlight: Karen Disher

From pen on paper to our screens.

7 min read
Timeline tools header
Film & TV

Your guide to review workflows

Getting close and personal with Nuke Studio, Hiero and HieroPlayer.

7 min read
Residen Alien Header/CoSA VFX
Film & TV

Discovering CoSA VFX: a powerhouse in episodic shows

How Nuke Family’s review tools were used in Westworld, Nancy Drew and Resident Alien.

7 min read
Squid Game header
Film & TV

Life, death and VFX: how Gulliver Studios helped create Squid Game

How Gulliver Studios used Nuke to create the enthralling Netflix series.

6 min read
Dune/DNEG header
Film & TV

How DNEG created the award-winning VFX of Dune

Reimagining Frank Herbert’s classic novel using Nuke.

6 min read
Near Real-Time Header
Real time

Top three ways Near Real-Time is advancing workflows

Behind the innovative method used to create Comandante.

8 min read
FMX 2022 header
Film & TV

Top trends to come out of FMX 2022

Machine learning, the metaverse, and more: here are the trends that led FMX 2022.

5 min read
Rocket Science VFX
Film & TV

How Rocket Science VFX amplifies their review workflows on episodic content

Talking about Nuke Studio with the team at RSVFX.

7 min read