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VoluMagic and datasets in Nuke
Film & TV

VoluMagic: the creation and manipulation of volumetric datasets in Nuke

Take a look at some of the aims of Foundry’s new R&D project looking at the manipulation of volumetric datasets in Nuke.

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An insider look at the VFX industry in India
Film & TV

An insiders look at the VFX industry in India with BOT VFX

Explore the rapid growth of visual effects in India and how it is changing the industry.

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Open standards header
Film & TV

Open Standards will change the VFX Industry as we know it

A look at why the move to open standards across the VFX industry should be welcomed by all - from the smallest player to the largest.

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Hellboy
Film & TV

FMX 2019 | How the Hellboy Universe was created

Hell on Earth? Not with Katana.

Ria Benard FMX 2019
Film & TV

FMX 2019 | Ria Benard | Teaching Katana with Lost Boys

Empowering a new generation of artists.

Wonder Park texturing breakdown
Film & TV

FMX 2019 | How Wonder Park was textured in Mari

Ilion Animation Studios talk seriously thrilling texturing.

Nuke tricks
Film & TV

FMX 2019 | Discover Compositing Magic Tricks in Nuke

Abracadabra compositing from Jan Burda.

FMX 2019 trends
Film & TV

Five of the biggest trends from FMX 2019

A report back on some of the biggest industry topics that were discussed at FMX 2019, from lightfields to locational VR.

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USD powers up Foundry VFX software
Film & TV

An inside look at how USD is set to power-up Foundry software

Take a look at how Foundry is incorporating USD into our creative tools - and get a peek into our plans for the future.

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Header
Film & TV

ゲーム版『ゲーム・オブ・スローンズ』のトレーラー制作

Discover how Nuke and Mari helped bring the world of Game of Thrones to life for a photorealistic PC game trailer.

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USD explainer guide
Film & TV

How Universal Scene Description is set to change the face of VFX

How Universal Scene Description (USD) holds some potentially game-changing opportunities for VFX studios.

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Spiderman image
Film & TV

『スパイダーマン: スパイダーバース』のルック制作(後編) - ルールブックの改変

『スパイダーマン: スパイダーバース』独自のグラフィックルック制作の舞台裏をご紹介します。

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