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Visual Effects Robot
Film & TV

From Russia with agility: The studio pioneering a new way of working

A look at how adopting an ‘Agile’ methodology, has impacted both business performance and company culture at Russia-based Main Road Post.

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HD in Ultra
Film & TV

Scaling upwards for the Ultra HD and HDR future

With the high demands of today's media productions set to grow, the smart solution is to adopt scalable tools that can already handle the challenges of tomorrow, today.

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VFX in the modern age by Foundry
Film & TV

Better, faster, stronger: VFX in the modern age

A look at the way VFX studios are evolving to meet the changing needs of the industry.

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Nuke STudio Workflow
Film & TV

管理コストの大幅な削減を実現した VFX ポストプロダクションnineteentwenty のNuke Studio 導入事例

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Earthquake
Film & TV

How a crisis inspired Victor Perez to become a digital artist

Victor Perez is so well known and respected in the visual effects industry, it’s hard to imagine there was a day he wasn’t a digital artist. But this official Nuke certified trainer, regular contributor to Nukepedia and member of the Visual Effects Society has a unique story.

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Art
Film & TV

How a small, talented team created the universes of Ghost in the Shell, Deadpool and The Walk

The art of creating awe-inspiring, large scale environments

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Deadpool on bridge
Film & TV

How Atomic Fiction Uses Katana

Creating the worlds behind Ghost in the Shell, Deadpool and The Walk.

Deadpool in car
Film & TV

Foundry Showreel 2017

Check out how our customers bring incredible ideas to life.

Spin VFX The Expanse
Film & TV

What’s the secret to longevity for a VFX studio? Just ask SPIN VFX

Find out how a small studio like SPIN VFX is able to win high-profile work such as The Expanse, Game of Thrones, and Suicide Squad.

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Bug 3D boat
Film & TV

How SPIN VFX Revamped Their Pipeline With Katana

10 simultaneous shows, hundreds of shots? Enter Katana.

Aaron Sims
Film & TV

The making of Stranger Things: old-school artistry meets the latest in VFX pipeline tech

With the second series of Stranger Things set for release at Halloween, we caught up with Aaron Sims Creative, the VFX studio that brought the Demogorgon to life.

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Stranger things shot
Film & TV

Aaron Sims Creative: Stranger Things

Behind-the-scenes of Stranger Things series two.