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Modo 17.0 Mountains under moon and dark sky
デザイン ビジュアライゼーション

Modo 17.0リリース:新機能

Modoで築く3Dの未来

この記事は約7分で読めます
Second Modo Roadmap
Design

Modo 16.1: New year, new Modo roadmap

What you can experience in Modo 16.1 and why performance is our focus for Modo 17 series.

この記事は約7分で読めます
From production to education with Nicholas Boughen Header
Design

From production to education with Nicholas Boughen

What’s the VFX education system missing? Find out from the founder of CG Masters.

この記事は約11分で読めます
Artist Spotlight Header
デザイン ビジュアライゼーション

Artist Spotlight: Yuya Takeda

Modo 16シリーズのアートワーク制作を担うアーティストに迫る。

この記事は約7分で読めます
Modo 16 Header
Design

First Modo Roadmap: a path to transparency

Insights from our plans for Modo 16 and a big announcement.

この記事は約7分で読めます
design challenge Thiago Christo
Design

Mastering the Moments of Truth Design Challenge: Thiago Christo

Thiago Christo discusses 3D package design and mastering the moments of truth.

この記事は約7分で読めます
3D show design
Design

Ellery Connell's game-changing journey to Modo

Ellery Connell, 20+ year 3D veteran, talks about his journey to Modo and why it’s his go-to tool for product development.

この記事は約分で読めます
Modo William Vaughan
Design

Modo Heroes: William Vaughan

New Balance’s 3D team leader, William Vaughan, on how GPU rendering kick-starts creativity in Modo 13.2.

この記事は約分で読めます
Mobile game
Design

How Wooga Games develops a creative, engaging and rich experience with Modo

Modeling mobile games with Modo.

Modo packaging
Design

Modo Heroes: Kalil Macedo

We shine the spotlight on the first of our Modo Heroes: Kalil Macedo, exploring his career as a 3D artist and designer

この記事は約分で読めます
What is 3D Design
Design

What is a 3D material?

We speak to Creative Specialist Ellery Connell about what 3D materials are and why they’re going to be key for the future of design.

この記事は約分で読めます
Tor Frick
Design

Tor Frick: Design Without Limits

How Modo’s flexible modelling tools help the leading games artist meet the punishing production schedule at his start-up studio, Neon Giant

この記事は約分で読めます
 
 
 
 
 
 
 
 


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