VR/AR/MR VR/AR/MR About デザイン VR/AR/MR 映画・TV クラウド リアルタイム制作 ビジネス Join Newsletter VR/AR/MR. Get the scoop - whatever your reality. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Eメール * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our プライバシーポリシー. News Foundry announces strategic decision to wind down development of Modo Foundry releases Modo 17.0 Foundry releases Flix 7.0 Learn Resources Fundamentals of a Look Dev Template Mastering Mari: Texture Theory and Course Guide Napo Asset Sort by Newest Oldest Products - どれか - Nuke Modo Mari Katana Hiero Flix Colorway Show me - どれか - Articles Case Studies Videos Explore the latest VR/AR/MR Articles October 29, 2018 Ambitious Light Field Lab Aspires to Change Entertainment Forever We talk to the team at Light Field Lab - a company developing holographic systems without the need for any headsets or accessories. この記事は約分で読めます VR/AR/MR Articles October 25, 2018 Mixed reality: the future of AR devices? We examine how it’s looking increasingly likely that the future of augmented reality devices lies with mixed reality experiences. この記事は約分で読めます VR/AR/MR Articles October 03, 2018 Virtual worlds and adaptive light-fields: an interview with Disney Research We speak to Kenny Mitchell, a senior research scientist for Disney Research, about his team’s work on adaptive light fields and the challenges around telling stories in VR. この記事は約分で読めます VR/AR/MR Articles September 19, 2018 A deep dive into Virtual Production workflows We go down the rabbit hole to find out exactly what a virtual production workflow entails - from pitch vis to to tech-vis. この記事は約分で読めます VR/AR/MR Articles September 19, 2018 Virtual reality as a social experience We explore the rise of ‘social VR’, in which users interact with other people in virtual reality environments, rather than experiencing them alone. この記事は約分で読めます VR/AR/MR Articles August 28, 2018 Exploring infinite walking in virtual reality SIGGRAPH SPECIAL: We speak to one of the authors of a paper showcased as this year’s SIGGRAPH which explores possible techniques to enable‘ infinite walking’ in VR. この記事は約分で読めます VR/AR/MR Articles August 24, 2018 Reaching true VR immersion: one blink at a time SIGGRAPH SPECIAL: We look at a paper showcased as this year’s SIGGRAPH exploring how eyeblinks are being harnessed to create a more realistic walking experience in VR. この記事は約分で読めます VR/AR/MR Articles July 31, 2018 Virtual reality: what drives multiple hype waves? Technological trends in the world of visual effects are no stranger to the idea of the hype cycle. Is VR destined to repeat the hype waves ad nauseum? この記事は約分で読めます VR/AR/MR Articles May 29, 2018 Foundry Trends’ VR Jargon Buster In this article, we dissect 10 of the most confusing words, phrases, acronyms and initialisms that we encounter in the worlds of virtual, augmented and mixed reality. この記事は約分で読めます VR/AR/MR Articles April 17, 2018 Kanova: flexible VR sculpting Find out about Kanova, Foundry’s new tool for sculpting in VR that’s built on our unique ADF technology, and which can be used both with a headset and on desktop. この記事は約分で読めます VR/AR/MR Articles April 09, 2018 The Big Interview: Tim Dillon, Head of VR & Immersive Content, MPC We interview with Tim Dillon, Head of VR & Immersive Content at MPC, discussing just how far VR content has come - and the challenges that remain. この記事は約分で読めます VR/AR/MR Articles March 29, 2018 Meet the creators: content creation in the virtual age As part of our deep dive into all things VR, AR and MR, we’ll be interviewing some of the key players making virtual reality experiences today. この記事は約分で読めます ページネーション 1ページ目 « First 前のページ ‹ Previous ページ 1 ページ 2 現在のページ 3 ページ 4 ページ 5 次のページ Next › 最後のページ Last »