Insights Hub. Bringing you tomorrow’s technology, so you can accelerate your creativity today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Eメール * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our プライバシーポリシー. News Foundry announces Nuke Stage virtual production product Nuke CopyCat nominated for VES Award Foundry announces the release of Nuke 16.0 Learn Resources Making of André Jukebox Nuke 16 | Features Overview Multishot — Smarter compositing workflows Sort by Newest Oldest Products - どれか - Nuke Modo Mari Katana Hiero Flix Colorway Show me - どれか - Articles Case Studies Videos Explore the latest Film & TV Articles June 17, 2019 Open Standards will change the VFX Industry as we know it A look at why the move to open standards across the VFX industry should be welcomed by all - from the smallest player to the largest. この記事は約分で読めます Film & TV Videos June 17, 2019 FMX 2019 | Discover Compositing Magic Tricks in Nuke Abracadabra compositing from Jan Burda. Film & TV Articles May 29, 2019 An inside look at how USD is set to power-up Foundry software Take a look at how Foundry is incorporating USD into our creative tools - and get a peek into our plans for the future. この記事は約分で読めます Film & TV Articles May 21, 2019 How Universal Scene Description is set to change the face of VFX How Universal Scene Description (USD) holds some potentially game-changing opportunities for VFX studios. この記事は約4分で読めます VR/AR/MR Articles May 17, 2019 Deep inside DNA VR - London’s first VR arcade We visit London’s first virtual reality arcade to report on how locational experiences differ from home-based virtual reality この記事は約分で読めます VR/AR/MR Articles May 15, 2019 Why the founders of London’s first VR arcade have bet on VR going places We catch up with one of the founders of DNA VR to find out why VR arcades could be the key to unlocking VR’s future. この記事は約分で読めます VR/AR/MR Articles April 24, 2019 The unexpected way VR could end up in your home Discover how Location Based Entertainment (LBE) VR could be a vital stepping stone towards mass consumer adoption of virtual reality. この記事は約分で読めます VR/AR/MR Articles April 10, 2019 Mixed reality: the gateway to the mirrorworld We explore mixed reality and how it could one day lead to the supermassive augmented reality landscape known as the ‘mirrorworld’. この記事は約分で読めます Film & TV Articles April 09, 2019 Is your look development and lighting pipeline ready for 8K? Find out why Katana and Mari are the only tools for look development and lighting that can deliver the goods at 8K. この記事は約分で読めます Film & TV Articles April 01, 2019 An exclusive look at the new Mari Materials System in action We catch up with freelance character-creature artist Gaël Kerchenbaum as he tests out the Mari Materials System in Mari 4.5 この記事は約分で読めます VR/AR/MR Articles March 29, 2019 This is why eye-tracking in VR is about more than foveated rendering Discover some of the exciting applications of eye-tracking in VR. この記事は約分で読めます Film & TV Case Studies December 18, 2019 Weta Digital - Katana導入でパイプラインの効率化を実現 この記事は約分で読めます ページネーション 1ページ目 « First 前のページ ‹ Previous ページ 1 ページ 2 ページ 3 ページ 4 現在のページ 5 ページ 6 ページ 7 ページ 8 ページ 9 次のページ Next › 最後のページ Last »