Insights Hub. Bringing you tomorrow’s technology, so you can accelerate your creativity today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Eメール * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our プライバシーポリシー. News Foundry announces Nuke Stage virtual production product Nuke CopyCat nominated for VES Award Foundry announces the release of Nuke 16.0 Learn Resources Making of André Jukebox Nuke 16 | Features Overview Multishot — Smarter compositing workflows Sort by Newest Oldest Products - どれか - Nuke Modo Mari Katana Hiero Flix Colorway Show me - どれか - Articles Case Studies Videos Explore the latest Film & TV Articles June 17, 2019 Open Standards will change the VFX Industry as we know it A look at why the move to open standards across the VFX industry should be welcomed by all - from the smallest player to the largest. この記事は約分で読めます Film & TV Articles June 07, 2019 Five of the biggest trends from FMX 2019 A report back on some of the biggest industry topics that were discussed at FMX 2019, from lightfields to locational VR. この記事は約分で読めます Film & TV Articles May 29, 2019 An inside look at how USD is set to power-up Foundry software Take a look at how Foundry is incorporating USD into our creative tools - and get a peek into our plans for the future. この記事は約分で読めます Film & TV Articles May 21, 2019 How Universal Scene Description is set to change the face of VFX How Universal Scene Description (USD) holds some potentially game-changing opportunities for VFX studios. この記事は約4分で読めます VR/AR/MR Articles May 17, 2019 Deep inside DNA VR - London’s first VR arcade We visit London’s first virtual reality arcade to report on how locational experiences differ from home-based virtual reality この記事は約分で読めます VR/AR/MR Articles May 15, 2019 Why the founders of London’s first VR arcade have bet on VR going places We catch up with one of the founders of DNA VR to find out why VR arcades could be the key to unlocking VR’s future. この記事は約分で読めます VR/AR/MR Articles April 24, 2019 The unexpected way VR could end up in your home Discover how Location Based Entertainment (LBE) VR could be a vital stepping stone towards mass consumer adoption of virtual reality. この記事は約分で読めます VR/AR/MR Articles March 29, 2019 This is why eye-tracking in VR is about more than foveated rendering Discover some of the exciting applications of eye-tracking in VR. この記事は約分で読めます Film & TV Case Studies December 18, 2019 Weta Digital - Katana導入でパイプラインの効率化を実現 この記事は約分で読めます Film & TV Articles March 11, 2019 Katana: becoming the ultimate digital cinematography platform Discover how and why Katana has become the industry standard - and where the software is heading next. この記事は約分で読めます Film & TV Articles March 05, 2019 What is ACES - and why should you care? We explain what the Academy Color Encoding System (ACES) is, and why creators of VFX need to be aware of it. この記事は約分で読めます VR/AR/MR Articles January 31, 2019 The three crucial VR headset developments you don’t want to miss We look at some of the technological advances in VR headsets we could see in 2019. この記事は約分で読めます ページネーション 1ページ目 « First 前のページ ‹ Previous … ページ 2 ページ 3 ページ 4 ページ 5 ページ 6 現在のページ 7 ページ 8 ページ 9 ページ 10 次のページ Next › 最後のページ Last »