Film & TV. Beyond the box. Behind the world of media and entertainment. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Eメール * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our プライバシーポリシー. News Nuke CopyCat nominated for VES Award Foundry announces the release of Nuke 16.0 Foundry announces Katana 8.0 and Mari 7.1, supporting studios to future-proof th... Learn Resources Nuke 16 | Features Overview Multishot — Smarter compositing workflows USD workflows for lookdev & lighting in Katana 8.0 Sort by Newest Oldest Products - どれか - Nuke Modo Mari Katana Hiero Flix Colorway Show me - どれか - Articles Case Studies Videos Explore the latest Film & TV Articles May 29, 2019 An inside look at how USD is set to power-up Foundry software Take a look at how Foundry is incorporating USD into our creative tools - and get a peek into our plans for the future. この記事は約分で読めます Film & TV Case Studies June 28, 2019 ゲーム版『ゲーム・オブ・スローンズ』のトレーラー制作 Discover how Nuke and Mari helped bring the world of Game of Thrones to life for a photorealistic PC game trailer. この記事は約分で読めます Film & TV Articles May 21, 2019 How Universal Scene Description is set to change the face of VFX How Universal Scene Description (USD) holds some potentially game-changing opportunities for VFX studios. この記事は約4分で読めます Film & TV Case Studies June 12, 2019 『スパイダーマン: スパイダーバース』のルック制作(後編) - ルールブックの改変 『スパイダーマン: スパイダーバース』独自のグラフィックルック制作の舞台裏をご紹介します。 この記事は約分で読めます Film & TV Articles April 09, 2019 Is your look development and lighting pipeline ready for 8K? Find out why Katana and Mari are the only tools for look development and lighting that can deliver the goods at 8K. この記事は約分で読めます Film & TV Case Studies May 25, 2019 『スパイダーマン: スパイダーバース』のルック制作(前編) - SPIにおけるKatanaとMariの活用 『スパイダーマン: スパイダーバース』のルック制作におけるソニー・ピクチャーズ・イメージワークス (SPI) の Katana と Mari の活用法についてご紹介します。 この記事は約分で読めます Film & TV Articles April 01, 2019 An exclusive look at the new Mari Materials System in action We catch up with freelance character-creature artist Gaël Kerchenbaum as he tests out the Mari Materials System in Mari 4.5 この記事は約分で読めます Film & TV Case Studies December 18, 2019 Weta Digital - Katana導入でパイプラインの効率化を実現 この記事は約分で読めます Film & TV Articles March 11, 2019 Katana: becoming the ultimate digital cinematography platform Discover how and why Katana has become the industry standard - and where the software is heading next. この記事は約分で読めます Film & TV Articles March 05, 2019 What is ACES - and why should you care? We explain what the Academy Color Encoding System (ACES) is, and why creators of VFX need to be aware of it. この記事は約分で読めます Film & TV Case Studies March 04, 2019 How MPC streamlined editing & review across its business Learn more about how MPC harnesses the power of Nuke Studio. この記事は約分で読めます Film & TV Articles February 28, 2019 This is why Asia is set to change the VFX industry forever We explore how the biggest audiences of the future will be from Asia, and what the implications of this are for the VFX industry. Read more here! この記事は約分で読めます ページネーション 1ページ目 « First 前のページ ‹ Previous … ページ 14 ページ 15 ページ 16 ページ 17 現在のページ 18 ページ 19 ページ 20 ページ 21 ページ 22 … 次のページ Next › 最後のページ Last »