Insights Hub. Bringing you tomorrow’s technology, so you can accelerate your creativity today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Eメール * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our プライバシーポリシー. News Foundry announces Nuke Stage virtual production product Nuke CopyCat nominated for VES Award Foundry announces the release of Nuke 16.0 Learn Resources Making of André Jukebox Nuke 16 | Features Overview Multishot — Smarter compositing workflows Sort by Newest Oldest Products - どれか - Nuke Modo Mari Katana Hiero Flix Colorway Show me - どれか - Articles Case Studies Videos Explore the latest Film & TV Case Studies June 12, 2019 『スパイダーマン: スパイダーバース』のルック制作(後編) - ルールブックの改変 『スパイダーマン: スパイダーバース』独自のグラフィックルック制作の舞台裏をご紹介します。 この記事は約分で読めます Film & TV Articles April 09, 2019 Is your look development and lighting pipeline ready for 8K? Find out why Katana and Mari are the only tools for look development and lighting that can deliver the goods at 8K. この記事は約分で読めます Film & TV Case Studies May 25, 2019 『スパイダーマン: スパイダーバース』のルック制作(前編) - SPIにおけるKatanaとMariの活用 『スパイダーマン: スパイダーバース』のルック制作におけるソニー・ピクチャーズ・イメージワークス (SPI) の Katana と Mari の活用法についてご紹介します。 この記事は約分で読めます Film & TV Articles April 01, 2019 An exclusive look at the new Mari Materials System in action We catch up with freelance character-creature artist Gaël Kerchenbaum as he tests out the Mari Materials System in Mari 4.5 この記事は約分で読めます Film & TV Case Studies December 18, 2019 Weta Digital - Katana導入でパイプラインの効率化を実現 この記事は約分で読めます Film & TV Articles March 11, 2019 Katana: becoming the ultimate digital cinematography platform Discover how and why Katana has become the industry standard - and where the software is heading next. この記事は約分で読めます Film & TV Articles March 05, 2019 What is ACES - and why should you care? We explain what the Academy Color Encoding System (ACES) is, and why creators of VFX need to be aware of it. この記事は約分で読めます Film & TV Case Studies March 04, 2019 How MPC streamlined editing & review across its business Learn more about how MPC harnesses the power of Nuke Studio. この記事は約分で読めます Design Articles February 01, 2019 Modo 12 series: designing in virtual reality As we prepare for Modo 13, we look at the advanced features in Modo’s 12 Series that utilize AMD’s VR-ready GPU’s. この記事は約分で読めます Film & TV Case Studies January 14, 2019 Bringing How to Train Your Dragon: The Hidden World to life with DreamWorks Animation Discover how DreamWorks created the visual story reel for the upcoming How to Train Your Dragon film using Flix. この記事は約4分で読めます VR/AR/MR Articles December 14, 2018 Human anatomy and limited technology: the barriers to truly immersive VR The Holy Grail in VR is to create a true sense of presence by making the viewer believe they’re truly inside the virtual world. But that’s easier said than done... この記事は約分で読めます Film & TV Articles January 22, 2019 Katana の現在、そして未来 We take a look back at some of our best Katana customer stories from 2018, and look ahead to what’s in store for next year. この記事は約分で読めます ページネーション 1ページ目 « First 前のページ ‹ Previous … ページ 9 ページ 10 ページ 11 ページ 12 ページ 13 現在のページ 14 ページ 15 ページ 16 ページ 17 次のページ Next › 最後のページ Last »