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Bernhard Kimbacher Hive VFX
Film & TV

SIGGRAPH 2019 | Imagine a work-life balance where life comes first

The perfect work-life balance thanks to the cloud.

Dawn Fidrick from Griffith Observatory
Film & TV

SIGGRAPH 2019 | Find out how Griffith Observatory can help you explore the stars

A truly out-of-this-world experience.

Build your dream VFX studio in the cloud
Film & TV

SIGGRAPH 2019 | Build your dream VFX studio in the cloud

Working beyond the boundaries.

Nick Boughen CG Masters
Film & TV

SIGGRAPH 2019 | Why the world needs better Lighting

Nick Boughen, CG Masters, on why it's as clear as day and night.

Susan Zwerman Siggraph 2019
Film & TV

SIGGRAPH 2019 | Discover the talent of VFX artists on the autism spectrum

Discover the movie magic behind some of your favourite motion pictures.

Katana car
Film & TV

VFXの制作現場で必要とされる最新テクノロジースキルの養成

質の高いVFX専門教育プログラムを誇るカナダのLost Boys Studios | School of Visual Effectsに、Katanaの導入について話を伺いました。

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5G era
VR/AR/MR

What the dawn of the 5G era means for immersive technologies

In this article, we look at how 5G will change the game for immersive technologies, allowing us to do things which are impossible today. Read more here!

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AR cloud transforming technology
VR/AR/MR

How the AR Cloud will transform immersive technology

In this article, we look at how the AR Cloud will be the most significant development of all for driving AR adoption. Read more here!

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Lizard creature
Film & TV

Foundry 2019 | Showreel

Take a look at some of the amazing work from Foundry customers.

Header image
VR/AR/MR

Artist's eye - Putting the Painter Back in Texture Painter

Raine Anderson, ILM Texture Supervisor, investigates the key to becoming a better texture painter

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Storyboard programme
Film & TV

Find out how a Storyboard Artist uses Flix

Viktorija Sipilova on all things Flix and pre-production.

Time Foundry
Design

Top of the designer’s list? More time.

If you gave any designer in our industry a magic lamp and granted them one wish to help them finish a project, it would undoubtedly be more time. Time is one of the most critical factors in every project, and it’s a continuous struggle to manage tight deadlines and consistently stay creative

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